The world's top soccer league has a huge influence on the British economy. ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌ ‌
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Front Office Sports

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The NFL made strides in 2021 as a record 12 women held coaching positions in the league. In the front office, 38.2% of roles were filled by women — an all-time high.

Premier League Contributed $10.4B to U.K. Economy

Premier League/Design: Alex Brooks

In just one year, the Premier League can bolster the British economy by billions — even amid a global pandemic.

In 2019-20, the league made a $10.4 billion economic impact on the U.K., according to a report prepared by Ernst & Young for the league.

The impact was widespread. London only received 28% of the economic impact — the rest was felt outside the city.

  • The Premier League supported 94,000 jobs, paying about $4 billion in salaries.
  • Clubs paid $4.9 billion in taxes.
  • $2.5 billion went to the supply chain.
  • International fans traveling to Premier League games generated $602 million.

The league, which began in 1992, hasn’t always offered this much to the nation’s wealth. Its contribution has grown about 840% since the 1998-99 season.

COVID-19 Fallout

The 2019-20 season, of course, underwent a COVID-induced pause and lost billions due to a lack of live fans and postponed games. In all, the European soccer market dropped $29.7 billion, per Deloitte — a 13% dip. 

Some losses were mitigated with a $7.1 billion parachute fund organized by UEFA. The EFL also prepared a $341 million package. 

Perhaps the Ernst & Young report’s non-pandemic economic estimate could give a glimpse into the future. In a normal season, it said the Premier League could have contributed 15% more — or $11.9 billion.

StockX to Create NFTs Tied to Sneakers

StockX/Design: Alex Brooks

StockX, an online sneaker and streetwear reseller, is planning to launch a service allowing consumers to buy and sell NFTs that are linked to physical sneakers from major sports brands. 

Known for selling gaming hardware, trading cards, and other collectibles, StockX will launch Vault NFTs to open a new stream of revenue. 

  • Consumers will be able to purchase digital sneakers from brands like Nike and Adidas.
  • The purchase of an NFT will accompany a physical version of the corresponding sneaker.
  • StockX will ship consumers their physical sneakers at a time of their choosing. 

StockX is preparing to go public in the first half of this year. The company is reportedly working with Morgan Stanley and Goldman Sachs to facilitate its transition to the public market. 

The Collectibles Boom 

In April 2021, the resale platform was valued at $3.8 billion, a 35% increase compared to the valuation it received in December 2020 following a $275 million Series E funding round.

Despite the growth, attributed to the surge in popularity of collectibles during the pandemic, StockX has emerging competition in a market valued at more than $372 billion.

In another collectibles blockbuster earlier this month, Fanatics agreed to purchase Topps in a deal valued at $500 million. The company’s trading card business raised $350 million at a $10.4 billion valuation last October.

U.S. Game Spending Hit $60.4B in 2021

Microsoft/Design: Alex Brooks

Total consumer spending on game sales in the U.S. reached a record $60.4 billion in 2021, an 8% increase compared to the year prior, according to market research firm NPD. 

Game content spending, which includes digital games, DLC, and subscriptions across consoles, mobile, PC, portable, and VR hardware, reached $51.7 billion, making up 85% of last year’s consumer spending on games in the U.S. 

  • Spending on game accessories reached $2.7 billion in 2021, a 2% uptick year-over-year.
  • Hardware sales generated $6 billion in revenue, up from $5.3 billion in 2020.
  • The Nintendo Switch finished as the best-selling console in unit and dollar sales. 
  • Last year, spending on mobile games increased 14% compared to the year prior. 

Leader of the Pack 

Last year marked a strong sales performance for Activision Blizzard, which is set to be acquired by Microsoft for $69.7 billion in an all-cash deal expected to close by July 2023. 

For the 13th consecutive year, the company’s “Call of Duty” series topped the annual U.S. gaming title sales charts. “Call of Duty: Vanguard” was the best-selling game of 2021, followed by “Call of Duty: Black Ops Cold War.” 

Activision Blizzard posted $2.07 billion in revenue in Q3 2021, up 5.9% year-over-year.

A SHOC Stirs Up Sports Drink Wars With $15M Deal

Thrill One/Design: Alex Brooks

Action sports company Thrill One Sports and Entertainment is getting more than just an energy boost from its latest deal with A SHOC — it’ll get a major infusion of capital, too.

A SHOC, an energy drink brand backed by Keurig Dr Pepper, will pay about eight figures to Thrill One. Bloomberg reported the two-year deal to be worth as much as $15 million.

Thrill One described the deal as the “largest partnership in action sports history.

As part of the agreement, A SHOC will not only be featured across several brands but will also be the presenting sponsor for Nitro RX’s #GoNitro star car and the Nitro Circus’ 2022 North American tour.

Sports Drink Craze

The deal follows several months in which the sports drink industry has caught the eye of major investors and athletes.

Gatorade and Powerade hold a significant portion of the market, but others like A SHOC and X2 Performance are gaining steam. 

X2 raised $16 million in July from a group including New York Giants running back Saquon Barkley and the private equity firm backed by LVMH. A SHOC’s ambassador portfolio includes SLS champion Paul Rodriguez and NASCAR Cup Series winner Chase Elliott.

The industry could reach $32.6 billion by 2026.

Conversation Starters

  • XFL owner Dwayne “The Rock” Johnson said the league is less than a year away from the start of training camp for the 2023 season, and reports suggest that the St. Louis BattleHawks franchise could return.
  • The PGA Tour extended its partnership with Twitter to continue sharing the tournament’s highlights in through Twitter Spaces.
  • Digital sports media company DAZN is launching a content development arm called DAZN Studios.
  • For the first time in three years, UFC confirmed that it will host a fight night in the U.K. on March 19.

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