From Serious Games Initiative | The Wilson Center <[email protected]>
Subject June 4 | Esports & Education: How HBCUs are Leveling the Field
Date May 17, 2021 7:32 PM
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Esports & Education: How HBCUs are Leveling the Field
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Friday, June 4, 12–4 pm (ET)
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Millions of people worldwide participate in the growing phenomenon of esports, the activity where video games are played competitively, much like traditional sports. Thousands of students nationwide are participating in esports, both in K-12 and the collegiate scene. Yet how esports is fitted into educational environments varies. Esports in education can range from treating it as part of the athletics program, an extracurricular activity, a community-based effort, or aligning it to core curriculums.
What remains consistent is the lack of diversity for both those who play esports and the spaces in which esports occurs. Historically Black Colleges and Universities (HBCUs) are trying to change this by supporting the growth of clubs and teams on their campuses; creating curriculums around esports and promoting academic success; and reaching beyond their campus to support young K-12 students.
This programming will focus on how HBCUs are engaging with esports: What does it mean to “do” esports today for HBCUs? What is informing the shape of esports programming on HBCU campuses, and what does the future hold for esports? How can we make esports more diverse? In doing so, we hope to highlight ways to build capacity by showing what is needed to launch an esports program.
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Agenda
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12 PM | Welcome
*
Ambassador
Mark
Green,
President,
Director
&
CEO,
The
Wilson
Center
12:15 PM | Esports in Education: Overview
*
Elizabeth
M
H
Newbury,
PhD
,
Director,
The
Serious
Games
Initiative,
The
Wilson
Center
12:30 PM | No One Way To Build Esports Programs on HBCU Campuses
Panel:
*
Dr.
Kevin
James,
President,
Morris
Brown
College
*
Dr.
Laura
Colson
,
Vice
President
of
Academic
Affairs,
Bennett
College
*
Julian
Waddell
,
Assistant
Professor,
Management
Information
Systems;
Executive
Director
of
the
Entrepreneurship
Center,
OU
Launchpad;
Oakwood
University
*
Sedika
Franklin,
MBA
,
Associate
Director,
White
House
Initiative
on
Historically
Black
Colleges
and
Universities
*
Moderator
:
Elizabeth
M
H
Newbury,
PhD
,
Director,
The
Serious
Games
Initiative,
The
Wilson
Center
1:30 PM | Play Session: NBA2K Presented by Cxmmunity
2:00 PM | Crafting Esports and Gaming Programs for Academic Success
Panel:
*
Dr.
BerNadette
Lawson-Williams
,
Professor
of
Sport
Management;
Advisor
of
Esports
and
Gaming
Management
Program,
Johnson
C.
Smith
University
*
Dr.
Robbie
Melton
,
Associate
Vice
President
-
SMART
Global
Technology
Innovation
Center;
Dean
-
Graduate
School
-
Graduate
Professional
Studies;
Tennessee
State
University
*
Christopher
Turner
,
GM
&
Head
Esports
Coach,
Southern
University
*
Moderator:
John
Cash
,
Associate
Professor,
Johnson
C.
Smith
University;
Chief
Business
Development
&
Education
Officer,
Cxmmunity
3 PM | Play Session: Minecraft EDU HBCU Esports Hackathon: Building Community Through Connection
Prior to the ED Games Expo, HBCU teams participated in a competition to build their school’s “Yard” as the arena within Minecraft. The most liked arena will be played by students at selected DCPS schools and shown at the event.

WelcomeAmbassador Mark Green Ambassador Mark Green [[link removed]]
President, Director, & CEO, Wilson Center

SpeakersJohn Cash John Cash [[link removed]] Laura Colson Laura Colson [[link removed]]
Associate Professor at Johnson C. Smith University; Chief Business Development & Education Officer at Cxmmunity Vice President of Academic Affairs, Bennett College
Sedika Franklin Sedika Franklin [[link removed]] Kevin James Kevin James [[link removed]]
Associate Director, White House Initiative on Historically Black Colleges and Universities President of Morris Brown College
BerNadette Lawson-Williams BerNadette Lawson-Williams [[link removed]] Robbie Melton Robbie Melton [[link removed]]
Professor of Sport Management; Advisor of Esports and Gaming Management Program, Johnson C. Smith University Associate Vice President, SMART Global Technology Innovation Center; Graduate Dean; Tennessee State University
Elizabeth M H Newbury Elizabeth M H Newbury [[link removed]] Christopher Turner Christopher Turner [[link removed]]
Director of the Serious Games Initiative General Manager and Head Esports Coach at Southern University and Southern University Laboratory School
Julian Waddell Julian Waddell [[link removed]]
Assistant Professor, Management Information Systems; Executive Director of the Entrepreneurship Center, OU Launchpad; Oakwood University


This event is hosted by the Woodrow Wilson International Center for Scholars' Serious Games Initiative [[link removed]] , with leadership from Johnson C. Smith University [[link removed]] . This event is part of the 2021 and 8th Annual ED Games Expo [[link removed]] , a showcase of game-changing innovations [[link removed]] in education technology supported by programs across government. Join the conversation on social media with #EdGamesExpo.

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